Simple triangulation with OpenCV from Harley & Zisserman [w/ code]

Hi
I sense that a lot of people are looking for a simple triangulation method with OpenCV, when they have two images and matching features.
While OpenCV contains the function cvTriangulatePoints in the triangulation.cpp file, it is not documented, and uses the arcane C API.
Luckily, Hartley and Zisserman describe in their excellent book "Multiple View Geometry" (in many cases considered to be "The Bible" of 3D reconstruction), a simple method for linear triangulation. This method is actually discussed earlier in Hartley's article "Triangulation".
I implemented it using the new OpenCV 2.3+ C++ API, which makes it super easy, and here it is before you.

Edit (4/25/2015): In a new post I am using OpenCV's cv::triangulatePoints() function. The code is available online in a gist.

Edit (6/5/2014): See some of my more recent work on structure from motion in this post on SfM and that post on the recent Qt GUI and SfM library.

Update 2017: See the new Mastering OpenCV3 book with a deeper discussion, and a more recent post on the implications of using OpenCV3 for SfM.

Continue reading "Simple triangulation with OpenCV from Harley & Zisserman [w/ code]"

Share