Hello, I created a little video tutorial to model and render a folded piece of paper for a project I'm working on... Here it is, enjoy!
Category Archive: 3d
Simple example usage of OpenGL 4 and vertex array / vertex buffer rendering in a Qt QGLWidget.
Years ago I wanted to implement PTAM. I was young and naïve Well I got a few moments to spare on a recent sleepless night, and I set out to implement the basic bootstrapping step of initializing a map with a planar object - no known markers needed, and then tracking it for augmented reality …
How to create an augmented reality app with QGLViewer, including some tips on camera calibration and extrinsic parameters from OpenCV to OpenGL.
Hello Sorry for the bombardment of posts, but I want to share some stuff I've been working on lately, so when I find time I just shoot the posts out. So this time I'll talk shortly about how to get an estimation of a rigid transformation between two clouds, that potentially are also of different …