Tag Archive: hand

May 26

Extending the hand tracker with snakes and optimizations [w/ code, OpenCV]

output-comp

Continuing the work on a hand curve particle filter following Heap&Hogg's work, adding active contours and optimizations

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Mar 16

Curve tracking with a Heap&Hogg's Particle Filters [w/ code, OpenCV]

Screen Shot 2013-03-15 at 6.18.30 PM

I wanna share some code for 2D curve tracking with a particle filter, implementing the body of work of Tony Heap and David Hogg. These guys presented a relatively easy to implement method for tracking deformable curves through space and change in form using a Hierarchical Point Distribution Models (HPDM), which is another elegant way …

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