Categories
3d Augmented Reality code graphics Mapping opengl programming Tracking video vision

Bootstrapping planar AR and tracking without markers [w/code]

Years ago I wanted to implement PTAM. I was young and naïve 🙂
Well I got a few moments to spare on a recent sleepless night, and I set out to implement the basic bootstrapping step of initializing a map with a planar object – no known markers needed, and then tracking it for augmented reality purposes.

Here’s the GIST:

And a proof that it works:

Enjoy!
Roy

3 replies on “Bootstrapping planar AR and tracking without markers [w/code]”

Nice post!
is there a complete example that I could compile and play with this toy ? Thank you!

Hi Roy, I would also be very interested in a working sample. It would be fantastic if you could provide one!

Leave a Reply

Your email address will not be published. Required fields are marked *